FS-UAE 2.3.10dev Released
A new development version has been released. Changes in FS-UAE 2.3.10dev:
- Initial support for SDL2 (make sdl=2), does not yet take full advantage of it.
- Enable SDL2 by default on OS X.
- New options window_x, window_y and keyboard_input_grab (SDL2 only).
- New options min_first_line_ntsc, min_first_line_pal.
- Windows distributions/packaging updated.
- fs-uae deb package marked as Multi-Arch: foreign, fs-uae:i386 can then be installed on amd64 without breaking fs-uae-launcher dependency.
- Updated translations: pl [grimi], fi [Goingdown], tr [Decypher], fr [Foul], nb.
- (Launcher) Fixed dialog centering on OS X.
- (Launcher) Center main window on desktop when opening.
- (Launcher) Marked some texts for translation.
- (Launcher) Use native file/directory dialogs (in most places).
- (Launcher) Fixed a bug where game info panel wasn't always refreshed.
- (Launcher) Code update for compatibility with Python 3.
- (Launcher) Support for PyQT5 in addition to Pyside.
- (Launcher) Experimental net play UI is available again.
- (Launcher) Ensure floppy file name is visible when floppy field changes.
- (Launcher) Support for hd_requirements = workbench (with online database).
- (Launcher) Game database now in Cache/Games.sqlite.
- (Launcher) Database now in Data/Database.sqlite.
- (Launcher) Updated translations: pl [grimi], fi [Goingdown], it [Speedvicio], tr [Decypher], fr [Foul], nb.
- (Game Center) Renaming to FS-UAE Arcade (not complete).
- (Game Center) Merged with Launcher distr on some platforms (Windows).
- (Game Center) Fix joystick selection on input selection screen.