FS-UAE 2.3.14dev Released
A new development version has been released. Changes in FS-UAE 2.3.14dev:
- JIT should work on Windows too now.
- New options: audio_frequency, audio_buffer_target_size.
- Default frequency is now 48000 Hz (will try 44100 Hz if 48000 Hz fails).
- Default audio buffer size is now 40ms (slightly lower than before).
- Deprecated the old audio_buffer_target_bytes option (it is now instead calculated from audio_buffer_target_size).
- Speed up startup by caching information about kickstart ROMs.
- Skip initializating stuff in inputdevice.cpp which are not used by FS-UAE, speeds up startup - report if it seems to have bad side-effects...
- Split Savestates into two main menu entries (Load State, Save State).
- Removed superfluous More... entries.
- Include #define GLXContextID XID in glee.h to work with recent Mesa.
- (Launcher) Respect writable_floppy_images option in cases where the floppy drive options directly refer to local paths (don't copy disk images to temp directory).
- (Launcher) Defragment databases function (Settings -> Maintenance).
- (Launcher) Use QT to open all URLs, for consistent behavior.
- (Launcher) Will now try to find and use either of PySide, PyQt5 or PyQt4.
- (Launcher) Added GUI controls to tweak audio freqency and also audio target buffer size (in ms). The latter can be used to reduce audio latency.