FS-UAE 2.7.1dev Released
A new development version has been released. Changes in FS-UAE 2.7.1dev:
- Several FPU JIT fixes for x86-64 (fixes crashes and misbehavior).
- Access fault handler supports x86-64 extended registers (REX prefix).
- Fixed crash when 1 GB Zorro III RAM was used without other Z3 expansions.
- Fixed non-blocking socket I/O support in bsdsocket_posix [Jens Maus].
- Added more gamepad controller configurations.
- New option rtg_viewport for optional cropping of the RTG display.
- Updated emulation core from WinUAE 3200b13.
jit_compiler = 1
(use for example with the A4000/040 model). If you want full speed for floating point operating, you also need to enable the option uae_compfpu = 1
for now.
Known issues:- For full (FPU) JIT speed you need to manually enable uae_compfpu = 1.
- Windows (x86-64) portable version uses 32-bit "shortcut executables".
- Portable x86-64 versions should be able to co-locate with x86-versions.